Respectability & The Geek Culture
R. Alex Whitlock
A while back, Ebert made some negative comments about the potential of video games:
I am prepared to believe that video games can be elegant, subtle, sophisticated, challenging and visually wonderful. But I believe the nature of the medium prevents it from moving beyond craftsmanship to the stature of art. To my knowledge, no one in or out of the field has ever been able to cite a game worthy of comparison with the great dramatists, poets, filmmakers, novelists and composers. That a game can aspire to artistic importance as a visual experience, I accept. But for most gamers, video games represent a loss of those precious hours we have available to make ourselves more cultured, civilized and empathetic.

My first post on the whole thing was regarding Ebert's comments. Now I'm interested in writing about video game fans' almost insanely bitter response.

As most of you know, I have or have had at one point a pretty extensive collection of comic books and anime. I'm not aggressively collecting either right now, but that has more to do with time and money constraints than it does with "outgrowing" any of them. If you read my last post on the subject you know that I am not an avid gamer. However, I see some really interesting connections between the overlapping fan-base of the three: An intense desire for respectability.

Back before anime was what it is now, I recall a great hope that one day animation could be considered a serious art form in the US as it is in Japan. Some wanted anime itself to become respected in the US and others simply wanted American animation to stop having song-and-dance routines, but the desire was there for us to have what the Japanese do.

The same is true, to an extent, of the comic book world. A large number of the "serious comic book thinkers" hate the fact that comics still focus in large part on superheroes because superheroes will never be considered respectable or they wanted to make superheroes themselves respectable by making them more "dark" and "realistic" and essentially take all of the magic out of a magical genre. They also insisted that comic books be called graphic novels, something I don't disagree with because it is more accurate, but something that reaks of the pretension that the movement is infused with.

To an extent, I signed on with both of these movements. Ten years later, though, I somewhat regret doing so. The comic book movement has largely failed. Both DC and Marvel are stuck doing whatever they can to hold on in an industry that's in a lot of trouble. The anime movement, on the other hand, has partially succeeded. Anime is everywhere. It now has mass appeal and not just to younger people. And what does anime have to show for it, really? Not much.It's still largely geared towards the younger crowd and those that are now translating it are now watering it down for more mass appeal.

That's ultimately the rub. Looking back, I don't think a lot of the people clamoring for acceptability of alernative media of entertainment really wanted what it took for it to succeed: trading in what it made it so different and appealing for the fan-base to begin with. What they really wanted - and want - was social acceptability for their interests and themselves.

It's no secret that comic book collecters and anime fanatics are often very unappealing people on a personal level. But for all their concern about trying to score seriousness and intellectual heft for these sorts of things, the fact is that the intelligence level of the average anime viewer and comic book reader is considerably higher than the mean. Social skill level, however, is considerably lower. Popularity level... well I don't even need to go there.

To that extent, the push for acceptability of alternative cultural choices is merely a front on the wider battlefield of acceptability for those that partake in the alternative "geek" culture. These people have spent a lifetime being outcast by people neither as intelligent nor as accomplished as they (though the accomplishment of these people often wanes in the college years as their inability to integrate themselves with society at-large and follow its rules, as well as an overstimation of their intelligence that stunts the growth of an aggressive work-ethic). It's no accident that it's usually those that have the least going for them socially or economically are often the most vocal in the effort to mainstream their entertainment choices.

It's partially for that reason that these efforts are in vein. Those that have the social skills and admirable economic success are the least likely to wave the banner. Mainstream social acceptance of their culture isn't as important to them because they have found fulfillment elsewhere. Additionally, the sense of appropriateness that has allowed them to succeed in mainstream society also gives them a good idea of who is and is not receptive of their ideas. Negative personal experience also leads them to err on the side of caution in that regard.

The result is that victory often becomes only partial or even pyrrhic. Anime becomes mainstream, but it's a bastardized Sailor Moon and Dragonball Z that get the nod rather than Neon Genesis Evangelion or Escaflowne. New serials are brought over, but then altered in ways strongly disapproved by those that once lead the movements. The suits come in, the conventioneers are slung out.
Posted to Culture
 
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Observations

 
aldahlia wrote:
LOL.

I'm one of those types that used to actually WORK the anime conventions. And, belive me, there's just no help for some of those folks. It's like, *maybe* it could have been "respectable" but how does one accomplish that with socially-stunted Kosplaying morons jumping around making "laser gun" noises.
2/21/2006
 
RAW wrote:
I'm a convention vet myself.

Playing dress-up is fun, I've done it myself, but it is not the path to the credibility and respectibility that they supposedly crave. As usual, the geeks are their own worst enemy in that regard. A lot of people think that the conventions are joking when they make a point to tell people to bathe regularly, which is a shame.

On the upshot, for people like myself, the conventions were a much-needed shot in the arm for my self-esteem.

But really, I could go on and on about the conventions. So many stories to tell that I once considered plotting a movie to take place at one.
2/21/2006
 
MIKE wrote:
The bigger problem: the same people targeted by the "please bathe regularly" people, likely showed up to the convention smelling that way.

On the whole, conventions aren't that bad. However, in more recent memory they've been taken over by kids and fools, and there is where the real problem lies. You can have a respectable convention with people in costume (check out a sci-fi convention sometime). You can't have one with underage girls dressed in too-short "costumes" carrying signs of "Will Glomp For Yaoi" or something similar.
2/21/2006
 
aldahlia wrote:
Oh, we had the "Do Not Bathe in the Pool" rule. Which was ignored.

As for self-esteem, OMG. I was an normal sized female, and I usually worked the LAN room. You wanna talk about an ego boost? I've had more pictures taken of me at con then anywhere else, ever.
2/21/2006
 
RAW wrote:
Mike,

That's the guts of it. The problem isn't that watching anime and going to conventions makes one overlook basic hygiene. It's that the sort of people that overlook basic hygiene are, for a handful of reasons, those most inclined to watch anime and go to conventions.
2/21/2006
 
RAW wrote:
Aldahlia,

I've commented before that if my future daughter (should I have one) has trouble meeting guys that I would simply introduce her to the anime/gamer circuit. Then I thought about it, and decided that I would do anything /but/ introduce her to the anime/gamer circuit.
2/21/2006
 
aldahlia wrote:
LMAO.
2/22/2006
 
MIKE wrote:
Regarding what becomes "popular", that is one thing that is always funny.

There are themes in Anime that seem to repeat that, as I've gotten older, have seemed less appealing. One thing I liked about many anime series was that they weren't easy to see in random sequence; they were best enjoyed straight through (as opposed to many American television series, which are deliberately compartmentalized solely for the purpose of random rebroadcast later).

However, after a time, this started to pale. I think it was the realization that they all fit a definite sequence. You had 2-4 episodes of plot exposition (wherein the precepts of the series were set and all main characters introduced). Production values are high here, because they're drawing the fans in.

You had then another 18-20 episodes of "filler", wherein the main gags happened, characters were established (as much as needed), plot/repeating gags set up and repeated. During this section the production values of the show often go down the toilet, too, as they save their budget for the "money shot" sequences that will make the last segment memorable in terms of effects.

And then the show gets serious, and the last 2-6 episodes are focused on drama, sadness, the end of the world, etc. Production values return.

Look at it seriously and compare to big-names you might know.

Evangelion? You can tell the exact moment the director goes off his meds.

Outlaw Star? Same. Lost Universe? Same. Tenchi (Universe / In Tokyo)? Same. The list is pretty long. In fact, you can pretty much peg a series like that. If it's got great production values and you start seeing recycled sequences or production values decline around episode 3-5 or so, assume it'll be that way.

There are a few exceptions. If it's a 13-episode miniseries, it'll be all drama or all seriousness. If it's an ongoing series (Naruto/DBZ are the big two) it'll just go on forever, but there will still be alternating silly and serious sequences.

In the first season of Slayers, the characters actually break the fourth wall near the end, remarking about how "it looks like they won't let us turn this show serious without a fight" when one of the comic-relief characters shows up to "aid" in a big battle.

Now, if you showed one of those series to American audiences (who are conditioned to compartmentalized shows) they're not going to get it. They just won't.

They didn't get Babylon 5, either. They get 24, perhaps, but it's like soap operas. Except that you can't pitch anime to them like you can pitch a soap opera, because soap operas are still dumbed down to where you can miss a few episodes and pick up the story fairly regularly.

Twin Peaks, anyone?
2/22/2006
 
aldahlia wrote:
"Evangelion? You can tell the exact moment the director goes off his meds."

Can I tell you how much I HATE Evangelion? Seriously, I could spend hours detailing why it's the most overrated series, ever.

That said, I don't think it's out of the question to ask an American audience to follow something in the 13-26 episode range.

(And, speaking of going off medication, it wasn't that Babylon5 was "ungettable," it's that Babylon 5 was freaking terrible...)
2/22/2006
 
RAW wrote:
Mike,

You make some excellent points. One of the things I really like about anime is what I think of as "story rhythm"... the way they tell stories is so different that I found interesting 90% of whatever I could get my hands on. As the novelty wore off, though, I've become much more particular.

As far as popularity goes, in some ways anime was doomed from the start as you point out. In some ways, though, it has succeeded in at least entering the consciousness of the middle class (beyond Speed Racer). But ultimately what the anime boosters wanted - just like what the comic book fans want and the gamers want - was quite impossible. It's analogous to a high school nerd dreaming of the head cheerleader. It's not just a matter of long odds, but even if you succeed it won't be anything like what you dream it would be. In the anime world, the same people who wanted anime to become more widespread expressed thorough disdain for dubs, which at that point was already preferred over 4/5 of their audience. For many, it was never about the anime and all about themselves. Vindication and all that.

That said, there are some distinctions to be made here. What was it about anime that they hoped would happen? Was it that they wanted the actual Japanese animation to become popular over here? The most clueless of the anime crowd did, but certainly not all. Did they want cartoons to be taken seriously and stop having musical numbers in them? Many did. That actually has happened somewhat, though there is little indication that it had anything to do with anime. Did they want us to implement some of their storytelling styles? That's definitely what I was most after.

The one main (and quite small) quibble I have with your observation was your comment about serialization. American television has been moving away from that for a decade or two now. Not just 24, but a whole lot of 1-hour dramas have gone to overarching storylines. Lost, one of the most popular television shows around right now, is pretty deeply integrated from one episode to the next. I couldn't watch West Wing because whenever I missed an episode or two things would start getting lost on me. Cable in particular has moved in that direction. Each season of The Shield, for instance, are thirteen episodes moving towards a conclusion. HBO's The Wire is a 13-hour movie cut up in to parts. NYPD Blue, X-Files, and a host of other shows left unregular viewers scratching their heads, even if they were somewhat episodic.

Anyway, point of the last paragraph being that I see a lot of hope for continued movement away from episodic television. Sitcoms are a lost cause, of course, but the movement has been good.

I also don't consider 24 like a soap opera. Very tight (if often contrived) storyline; Very difficult to jump on and off of. The success of 24 and Lost are hopefully indicative of good things to come, whatever one's opinion of the shows themselves.
2/22/2006
 
RAW wrote:
Aldahlia,

The most annoying thing about Eva was, in my mind, everyone's insistence on not only explaining What It All Meant like they "got it" and I was someone that they had to explain such Deep Concepts to, but also how Deeply Profound it was and that anybody who didn't like it did not understand it or was not as smart as they.

That said, once I let go of the hostility I had towards its boosters, I came to enjoy the series. I do think the fact that anime fans constantly shoved that series in the face of non-anime fans probably turned off more people from anime than much else. Paradoxically, I would rate Eva as being in the top three most overrated anime serials ever... and I would also rate it as one of the three anime features that most "stuck" with me. It took a lot of wading through irritation with pseudo-intellectual social retards to get to that point, though.

Haven't seen Babylon 5 to wade in on the topic. I have it in my Netflix queue, but it's pretty far down there.
2/22/2006
 
TP Milton wrote:
I've always liked anime, but never got heavy into it for some of the reasons detailed in this thread. However, I will say that Samurai Champloo is one of the better series I have seen.
2/23/2006
 
aldahlia wrote:
Eva attracted the same kind of people that thought they were getting something meaningful out of The Matrix.

That said, my loathing of the series hinges mostly on the fact that I hate mecha anime. And, dressing mecha anime up with a lot of (what boiled down to) male pubescent "deep-thinking" didn't overcome the "It's About a Robot" Hurdle.
2/24/2006
 
RAW wrote:
I am not sure if you have ever been as plugged in to the comic scene as you have been in the anime one, but DC Comics has an imprint called Vertigo that has more "adult-themed" comics.

By "adult-themed" what we have determined the actual target was kids that always wore black. Matrix, the first movie of which I liked as a surreal-action flick and little more, falls into the same camp. A lot of people I know denigrate Matrix on the premise that it is a rip-off of Ghost in the Shell. An interesting criticism, since I consider Ghost in the Shell to have the same problem (a purty action flick with pretensions of grandeur).

I have never cared for mecha stuff, either, though I suppose it did not bother me as much. I can relate to the feeling, though. I remember when the X-Men movie came out and how it was billed as a more serious look at what an America with mutants would look like. For my part, I could not get beyond the point that main plot was a bad guy that had set up a deathray from the Statue of Liberty. That undercut any attempts at seriousness the movie attempted to have and made me wish they had just given Wolverine the yellow costume and had been done with it.
2/25/2006
 
RAW wrote:
TP,

Interesting. For some reason I had gotten the feeling that you had never really had any use for anime. I am not familiar with Chimpoo Samarai. I will have to look in to it.
2/25/2006

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